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The service begins, and you get your first bill right then and there — no tricky stuff or fine print.
You'll pay the flat rate for the "basics" and how much data you want, plus required federal and state taxes (came out to about .50 for us).
That .30 comes up as a direct credit on your next bill as the top line item.
If instead you paid for just 1GB of data and ended up using 3.35GB, you'll simply have an extra charge of .50 on your next bill for the 2.35GB you used but didn't anticipate when you paid your first bill.
There's no penalty either way — you just pay for what you expect to use, and then get the difference settled on the next bill.
If you find yourself buying too little or too much data frequently, you can choose to change how much data is included in your plan at any time.
A new single-player experience from Obsidian Entertainment, with more than a pinch of corporate satire, it looks set to inject some fun into the classic Fallout formula we know and love.
Set on the frontier of space, The Outer Worlds has the player awakening from hibernation amidst a conspiracy to destroy Halycon – a colony residing at the edge of the galaxy driven by big-brand corporations.
Starks presented the example of Marauder-infested areas, which can be cleared out.All of the jokes All signs point towards The Outer Worlds not taking itself too seriously.The NPCs really lean into parody, rattling off the names of their favorite brands and speaking obliviously of their "odious interpersonal skills" – while your dialogue options will really let you poke fun.Six main character stats There'll be six main character stats influencing your character's skills, speed, and success in both combat and social interaction: Strength, Dexterity, Intelligence, Perception, Charm, and Temperament.It's the last one that interest us most: does a grumpy temperament stop people wanting to talk to you, or an easy-going one change your dialogue options?